My program doesn't have bugs. It just develops random features.
UE1:UPakIntermissionCam (RTNP)
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| Object >> Actor >> Pawn >> ScriptedPawn >> UPakIntermissionCam |
Contents |
- Package:
- UPak
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UPakIntermissionCam.
[edit] Properties
[edit] GoHere
Type: PathNode
[edit] Default values
| Property | Value |
|---|---|
| BaseEyeHeight | 14.0 |
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Pawn.PostBeginPlay
[edit] States
[edit] Moving
Modifiers: auto
Ignores: Bump, TakeDamage, Touch
[edit] Moving.BeginState
event BeginState ()
Overrides: Object.BeginState (global)
[edit] Moving.GetDestination
function GetDestination ()
