My program doesn't have bugs. It just develops random features.

UE1:UPakIntermissionCam (RTNP)

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RTNP Object >> Actor >> Pawn >> ScriptedPawn >> UPakIntermissionCam

Contents

Package: 
UPak

UPakIntermissionCam.

[edit] Properties

[edit] GoHere

Type: PathNode


[edit] Default values

Property Value
BaseEyeHeight 14.0

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Pawn.PostBeginPlay


[edit] States

[edit] Moving

Modifiers: auto

Ignores: Bump, TakeDamage, Touch

[edit] Moving.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] Moving.GetDestination

function GetDestination ()