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UE1:UWindowHScrollBar (RTNP)
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| Object >> UWindowBase >> UWindowWindow >> UWindowHScrollBar |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UWindowHScrollBar - A horizontal scrollbar
[edit] Properties
[edit] bDisabled
Type: bool
[edit] bDragging
Type: bool
[edit] DragX
Type: float
[edit] LeftButton
Type: UWindowSBLeftButton
[edit] MaxPos
Type: float
[edit] MaxVisible
Type: float
[edit] MinPos
Type: float
[edit] NextClickTime
Type: float
[edit] Pos
Type: float
offset to WinTop
[edit] RightButton
Type: UWindowSBRightButton
[edit] ScrollAmount
Type: float
[edit] ThumbStart
Type: float
[edit] ThumbWidth
Type: float
[edit] Instance functions
[edit] BeforePaint
Overrides: UWindowWindow.BeforePaint
[edit] CheckRange
function CheckRange ()
[edit] Created
function Created ()
Overrides: UWindowWindow.Created
[edit] LMouseDown
Overrides: UWindowWindow.LMouseDown
[edit] MouseMove
Overrides: UWindowWindow.MouseMove
[edit] Paint
Overrides: UWindowWindow.Paint
[edit] Scroll
[edit] SetRange
function SetRange (float NewMinPos, float NewMaxPos, float NewMaxVisible, optional float NewScrollAmount)
[edit] Show
function Show (float P)
[edit] Tick
function Tick (float Delta)
Overrides: UWindowWindow.Tick
