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UE2:ACTION_PlayerViewShake (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_PlayerViewShake

Contents

Package: 
UT2k4Assault

ACTION_PlayerViewShake Shake player's view within radius. Against ViewShakes, it works client side Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] Property group 'Action'

[edit] Intensity

Type: int


Default value: 25

[edit] Radius

Type: float


Default value: 2000.0

[edit] Default values

Property Value
ActionString "PlayerViewShake"

[edit] Instance functions

[edit] GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


[edit] InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor