There is no spoon
UE2:ACTION_PlayerViewShake (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> ACTION_PlayerViewShake |
Contents |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ACTION_PlayerViewShake Shake player's view within radius. Against ViewShakes, it works client side Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'Action'
[edit] Intensity
Type: int
Default value: 25
[edit] Radius
Type: float
Default value: 2000.0
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "PlayerViewShake" |
[edit] Instance functions
[edit] GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
[edit] InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
