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UE2:ACTION_SpawnActor (UE2Runtime)
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| Object >> ScriptedAction >> ACTION_SpawnActor |
Contents |
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[edit] Properties
[edit] Property group 'Action'
[edit] ActorClass
[edit] ActorTag
Type: name
[edit] bOffsetFromScriptedPawn
Type: bool
[edit] LocationOffset
Type: Object.Vector
[edit] RotationOffset
Type: Object.Rotator
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "Spawn actor" |
[edit] Instance functions
[edit] GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
[edit] InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
