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UE2:AR_LightEffect (U2XMP)
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| Object >> Actor >> Light >> ScriptedLight >> AR_LightEffect |
Contents |
- Package:
- U2Weapons
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
AR_LightEffect.uc $Author: Aleiby $ $Date: 3/05/02 5:59p $ $Revision: 4 $
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| bDynamicLight | True | ||||||||
| bGameRelevant | True | ||||||||
| bInitiallyOn | False | ||||||||
| bMovable | True | ||||||||
| bNoDelete | False | ||||||||
| CollisionHeight | 0.0 | ||||||||
| CollisionRadius | 0.0 | ||||||||
| DrawType | DT_None | ||||||||
| InitialState | 'TriggerTimed' | ||||||||
| LightBrightness | 255 | ||||||||
| LightEffect | LE_NonIncidence | ||||||||
| LightHue | 150 | ||||||||
| LightRadius | 7 | ||||||||
| LightSaturation | 220 | ||||||||
| LightScript | "A" | ||||||||
| LightScriptRampDown | "B" | ||||||||
| RemoteRole | ROLE_None | ||||||||
| ScriptedLightData[0] |
|
||||||||
| ScriptedLightData[1] |
|
||||||||
| TimerDuration | 0.03 |
