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UE2:Light (U2XMP)

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U2XMP Object >> Actor >> Light

Contents

Package: 
Engine
Direct subclasses:
FT_Light, ProximityLight, ScriptedLight, Spotlight, TriggerLight, U2FlashLightBeam1, U2WeaponLight
This class in other games:
RTNP, U1, U2, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

The light class.

[edit] Properties

[edit] InitialBrightness

Type: byte


[edit] InitialScaleGlow

Type: float


[edit] Default values

Property Value
bEdCanOverlap True
bHidden True
bMovable False
bNoDelete True
bStatic True
CollisionHeight 24.0
CollisionRadius 24.0
LightBrightness 64
LightCone 128
LightPeriod 32
LightRadius 64
LightSaturation 255
LightType LT_Steady
Texture Texture'Engine.S_Light'
VolumeBrightness 64

[edit] Events

[edit] PreBeginPlay

simulated event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


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