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UE2:Actor events (U2XMP)

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U2XMP Object >> Actor (events)

Contents

Actor events in other games:
RTNP, U1, U2, UDK, UE2Runtime, UT, UT2003, UT2004, UT3
Other member categories for this class:
constants, enums, instance functions, internal variables, native functions, properties

[edit] Events

[edit] AlignMeshSpecialHandling

event AlignMeshSpecialHandling (bool bFloating)


[edit] AnimEnd

event AnimEnd (int Channel)


[edit] Attach

event Attach (Actor Other)


[edit] BaseChange

event BaseChange ()


[edit] BeginPlay

event BeginPlay ()


[edit] Bump

event Bump (Actor Other)


[edit] Destroyed

event Destroyed ()


[edit] Detach

event Detach (Actor Other)


[edit] DialogBegin

event DialogBegin (Actor Other)


[edit] DialogEnd

event DialogEnd ()


[edit] EncroachedBy

event EncroachedBy (Actor Other)


[edit] EncroachingOn

event bool EncroachingOn (Actor Other)


[edit] EndedRotation

event EndedRotation ()


[edit] FellOutOfWorld

event FellOutOfWorld ()


[edit] GainedChild

event GainedChild (Actor Other)


[edit] HitWall

event HitWall (Object.Vector HitNormal, Actor HitWall)


[edit] HitWallEx

event HitWallEx (CheckResult Hit)


[edit] KImpact

event KImpact (Actor other, Object.Vector pos, Object.Vector impactVel, Object.Vector impactNorm)


[edit] Landed

event Landed (Object.Vector HitNormal)


[edit] LandedEx

event LandedEx (CheckResult Hit)


[edit] LostChild

event LostChild (Actor Other)


[edit] ModifyDefaultProperties

event ModifyDefaultProperties (Actor SpawningActor)


[edit] ParticleTrigger

simulated final event ParticleTrigger (string Name)


[edit] ParticleUnTrigger

simulated final event ParticleUnTrigger (string Name)


[edit] PhysicsVolumeChange

event PhysicsVolumeChange (PhysicsVolume NewVolume)


[edit] PostBeginPlay

event PostBeginPlay ()


[edit] PostTouch

event PostTouch (Actor Other)


[edit] PreBeginPlay

simulated event PreBeginPlay ()


[edit] Replication

event Replication ()


[edit] SetInitialState

simulated event SetInitialState ()


[edit] SpecialHandling

event Actor SpecialHandling (Pawn Other)


[edit] Tick

event Tick (float DeltaTime)


[edit] Timer

event Timer ()


[edit] Touch

event Touch (Actor Other)


[edit] TravelPostAccept

event TravelPostAccept ()


[edit] TravelPreAccept

event TravelPreAccept ()


[edit] TriggerEvent

event TriggerEvent (name EventName, Actor Other, Pawn EventInstigator)


[edit] UnTouch

event UnTouch (Actor Other)


[edit] ZoneChange

event ZoneChange (ZoneInfo NewZone)


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