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UE2:AdminPanelMaps (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> AdminPanelBase >> AdminPanelMaps |
Contents |
- Package:
- GUI2K4
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Created on: 11/12/2003 Contains controls for administering maps & maplists
Written by Ron Prestenback © 2003, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] bReceivedMaps
Type: bool
[edit] lb_Maps
Type: GUIListBoxBase
Modifiers: automated
Default value: MapListBox'Maplist'
[edit] Default values
| Property | Value |
|---|---|
| PanelCaption | "Maps" |
[edit] Subobjects
[edit] Maplist
Class: GUI2K4.MapListBox
| Property | Value |
|---|---|
| bBoundToParent | True |
| bScaleToParent | True |
| bVisibleWhenEmpty | True |
| StyleName | "NoBackground" |
| WinHeight | 0.834375 |
| WinLeft | 0.0 |
| WinTop | 0.14375 |
| WinWidth | 1.0 |
[edit] Functions
[edit] Events
[edit] InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
[edit] Timer
event Timer ()
Overrides: GUIComponent.Timer
[edit] Other instance functions
[edit] HandleContextSelect
[edit] ProcessMapName
function ProcessMapName (string NewMap)
[edit] RefreshMaplist
function RefreshMaplist ()
[edit] ShowPanel
function ShowPanel ()
Overrides: AdminPanelBase.ShowPanel
