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UE2:Aida (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnAtlantis >> Aida |
- Package:
- U2Pawns
- Direct subclass:
- AidaAtlantis
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Aida.uc
[edit] Constants
[edit] KeyclickSounds
Value: 8
[edit] TypeLongSounds
Value: 2
[edit] Properties
[edit] Property group 'Sounds'
[edit] Keyclicks
Type: Sound
Array size: KeyclickSounds
Default value, index 0: Sound'U2AmbientA.Clicks.Keyclick01'
Default value, index 1: Sound'U2AmbientA.Clicks.Keyclick02'
Default value, index 2: Sound'U2AmbientA.Clicks.Keyclick03'
Default value, index 3: Sound'U2AmbientA.Clicks.Keyclick04'
Default value, index 4: Sound'U2AmbientA.Clicks.Keyclick05'
Default value, index 5: Sound'U2AmbientA.Clicks.Keyclick06'
Default value, index 6: Sound'U2AmbientA.Clicks.Keyclick07'
Default value, index 7: Sound'U2AmbientA.Clicks.Keyclick08'
[edit] TypeLong
Type: Sound
Array size: TypeLongSounds
Default value, index 0: Sound'U2MattA.Typing.TypeLong'
Default value, index 1: Sound'U2MattA.Typing.TypeLong'
[edit] Internal variables
[edit] i
Type: int
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| AccelRate | 256.0 | ||||
| BaseEyeHeight | 52.0 | ||||
| CollisionHeight | 61.0 | ||||
| CollisionRadius | 17.0 | ||||
| CrouchHeight | 25.0 | ||||
| CrouchRadius | 17.0 | ||||
| Mesh | LegendMesh'GlmCharactersG.AidaWithGun' | ||||
| RotationRate |
|
||||
| Skins[0] | Shader'MattT.CharacterMaterials.AidaFaceFinal' | ||||
| Skins[1] | Shader'MattT.CharacterMaterials.AidaHair2Final' | ||||
| Skins[2] | Shader'MattT.CharacterMaterials.AidaBootsFinal' | ||||
| Skins[3] | Shader'MattT.CharacterMaterials.AidaHair1Final' | ||||
| Skins[4] | Shader'MattT.CharacterMaterials.AidaHair2FinalSolid' | ||||
| Skins[5] | Shader'MattT.CharacterMaterials.AidaBodyFinal' |
