My program doesn't have bugs. It just develops random features.

UE2:DamageTypeDispersion (U2XMP)

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U2XMP Object >> Actor >> DamageType >> DamageTypeImpl >> DamageTypePhysical >> DamageTypeDispersion

Contents

Package: 
U2

$Workfile: DamageTypeDispersion.uc $ Created By: Mark Poesch Created On: 4/17/01 $Author: Mfox $ $Date: 6/27/02 3:23p $ $Revision: 1 $

Default values[edit]

Property Value
DeathString "%o was filled full of holes by %k's dispersion pistol."