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UE2:ProjectileRocketGuide (U2XMP)

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U2XMP Object >> Actor >> Projectile >> ProjectileRocketGuide

Contents

Package: 
U2Weapons

projectileRocketGuide.uc $Author: Mfox $ $Date: 9/03/02 10:04p $ $Revision: 12 $

[edit] Properties

[edit] Property group 'projectileRocketGuide'

[edit] MiniRocketCount

Type: int


Default value: 4

[edit] MiniRocketDelay

Type: float


Default value: 0.12

[edit] Internal variables

[edit] bGotRotation

Type: bool


[edit] bGotSeed

Type: bool


[edit] CurrSeed

Type: int

the seed that actually changes and is updated

[edit] OrigSeed

Type: int

the seed that gets replicated

[edit] PaintedTargets

Type: Actor

Array size: 4


[edit] Rockets

Type: projectileMiniRocket

Array size: 4


[edit] RocketStatus

Type: ERocketStatus


[edit] TimePassed

Type: float

the amount of time passed so far

[edit] Default values

Property Value
bAllowClipping True
bHidden True
bHiddenRelevant True
bNetTemporary False
DrawScale 3.0
LifeSpan 12.0
MaxSpeed 1200.0
Speed 2000.0

[edit] Structs

[edit] ERocketStatus

bool R0 
bool R1 
bool R2 
bool R3 

[edit] Functions

[edit] Events

[edit] Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Replication

event Replication ()

Overrides: Projectile.Replication


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Other instance functions

[edit] CheckConditions

simulated function CheckConditions ()


[edit] PostRecvOrigSeed

simulated function PostRecvOrigSeed ()


[edit] PostRecvRocketStatus

simulated function PostRecvRocketStatus ()


[edit] PostRecvVelocity

simulated function PostRecvVelocity ()

Overrides: Projectile.PostRecvVelocity


[edit] ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch


[edit] SetupInitData

simulated function SetupInitData ()


[edit] SpawnRocket

simulated function SpawnRocket ()


[edit] SpawnRocketTimer

simulated function SpawnRocketTimer ()


[edit] SubRocketDestroyed

simulated function SubRocketDestroyed (projectileMiniRocket r)