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UE2:FX_SpaceFighter_3rdpMuzzle (UT2004)

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UT2004 Object >> Actor >> Emitter >> FX_SpaceFighter_3rdpMuzzle
Package: 
UT2k4Assault

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Default values[edit]

Property Value
bDirectional True
bHardAttach True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter1'

Subobjects[edit]

SpriteEmitter1[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=128,R=64))
ColorScale[1] (RelativeTime=1.000000)
CoordinateSystem PTCS_Relative
FadeOut True
InitialParticlesPerSecond 2000.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 3
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=0.330000,RelativeSize=0.250000)
SizeScale[2] (RelativeTime=1.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.04
StartSizeRange
Member Value
X
Member Value
Max 75.0
Min 75.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'AW-2004Particles.Weapons.PlasmaStar'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

Instance functions[edit]

SetRedColor[edit]

simulated function SetRedColor ()


SetScale[edit]

simulated function SetScale (float Scale)