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UE2:FileLog (UT2004)
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Class: Engine.FileLog Parent: Engine.Info
Creates a log device. Important notes about this class since version 2225: - the log file is always closed when destroyed - open log files have the extention .tmp and change to .log when closed - old .tmp files will be overwritten - limited freedom in file extentions, allowed extentions: log, txt, html, htm
[edit] Properties
[edit] LogAr
Type: pointer
[edit] LogFileName
Type: string
Modifiers: const
[edit] TempFileName
Type: string
Modifiers: const
[edit] Native functions
[edit] CloseLog
native final function CloseLog ()
[edit] Logf
native final function Logf (string LogString)
