Mostly Harmless
UE2:FileLog (UT2003)
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Class: Engine.FileLog Parent: Engine.Info
Creates a log device.
[edit] Properties
[edit] LogAr
Type: pointer
[edit] LogFileName
Type: string
[edit] Functions
[edit] Native functions
[edit] CloseLog
native final function CloseLog ()
[edit] Logf
native final function Logf (string LogString)
[edit] OpenLog
native final function OpenLog (string FName)
[edit] Events
[edit] Destroyed
event Destroyed ()
Overrides: Actor.Destroyed
