Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ImpactHandlerForce (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Force >> GeometryCollider >> ImpactHandlerForce |
Contents |
- Package:
- U2
- Within class:
- ParticleGenerator
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Ascheidecker $ $Date: 11/28/02 10:11p $ $Revision: 4 $ Name: ImpactHandlerForce.uc Author: Aaron R Leiby Date: 28 July 2001 Description: GeometryCollider with ImpactHandler support (for surface specific effects). How to use this class:
[edit] Properties
[edit] Property group 'ImpactHandlerForce'
[edit] ImpactHandlerClass
Type: class<ImpactHandler>
[edit] Events
[edit] CollisionNotification
event CollisionNotification (Object.ParticleHandle P, Actor.CheckResult Hit)
Overrides: GeometryCollider.CollisionNotification
