Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:Keypoint (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Known direct subclasses:
- AIScript, AmbientSound, BlockAll, BlockMonsters, BlockPlayer, ClipMarker, DecorationList, InterpolationPoint, LookTarget, PolyMarker, SpectatorCam, WayBeacon
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UT, UT2003, UT2004, UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Keypoint, the base class of invisible actors which mark things.
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| bStatic | True |
| CollisionHeight | 10.0 |
| CollisionRadius | 10.0 |
| SoundVolume | 0 |
| Texture | Texture'Engine.S_Keypoint' |
