I'm a doctor, not a mechanic
UE3:Keypoint (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- AmbientSound, PathTargetPoint, TargetPoint
- This class in other games:
- RTNP, U1, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004, UT3
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[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| bStatic | True |
| CollisionType | COLLIDE_CustomDefault |
| Components[0] | SpriteComponent'Sprite' |
[edit] Subobjects
[edit] Sprite
Class: Engine.SpriteComponent
| Property | Value |
|---|---|
| AlwaysLoadOnClient | False |
| AlwaysLoadOnServer | False |
| HiddenGame | True |
| ReplacementPrimitive | None |
| Sprite | Texture2D'EditorResources.S_Keypoint' |
