Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:Keypoint (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:47, 6 November 2009 by (Talk)
Contents
- Package:
- Engine
- Direct subclasses:
- AmbientSound, PathTargetPoint, TargetPoint
- This class in other games:
- RTNP, U1, UT, UT2003, U2XMP, U2, UE2Runtime, UT2004, UT3
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Default values[edit]
Property | Value |
---|---|
bHidden | True |
bStatic | True |
CollisionType | COLLIDE_CustomDefault |
Components[0] | SpriteComponent'Sprite' |
Subobjects[edit]
Sprite[edit]
Class: Engine.SpriteComponent
Property | Value |
---|---|
AlwaysLoadOnClient | False |
AlwaysLoadOnServer | False |
HiddenGame | True |
ReplacementPrimitive | None |
Sprite | Texture2D'EditorResources.S_Keypoint' |