Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE3:Keypoint (UDK)

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UDK Object >> Actor >> Keypoint
Package: 
Engine
Direct subclasses:
AmbientSound, PathTargetPoint, TargetPoint
This class in other games:
RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3


Default values[edit]

Property Value
bHidden True
bStatic True
CollisionType COLLIDE_CustomDefault
Components[0] SpriteComponent'Sprite'

Subobjects[edit]

Sprite[edit]

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True
ReplacementPrimitive None
Sprite Texture2D'EditorResources.S_Keypoint'