I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:Keypoint (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclasses:
- PatrolPoint, AIScript, ActorFactory, ActorScaler, AmbientSound, AtlantisIconImporter, AtlantisPostM00Scratchpad, AtlantisPostM01Scratchpad, AtlantisPostM99Scratchpad, BlockAll, BlockMonsters, BlockPlayer, ClipMarker, CoverPoint, CoverSpot, DropSpot, HoldSpot, InterpolationPoint, LookTarget, PolyMarker, PropertyFlipper, WayBeacon
- This class in other games:
- RTNP, U1, UT, UT2003, U2, UE2Runtime, UT2004, UT3, UDK
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Keypoint, the base class of invisible actors which mark things.
Default values[edit]
Property | Value |
---|---|
bHidden | True |
bStatic | True |
CollisionHeight | 10.0 |
CollisionRadius | 10.0 |
SoundVolume | 0 |
Texture | Texture'Engine.S_Keypoint' |