I don't need to test my programs. I have an error-correcting modem.

UE2:Keypoint (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> Keypoint

Contents

Package: 
Engine
Direct subclasses:
PatrolPoint, AIScript, ActorFactory, ActorScaler, AmbientSound, AtlantisIconImporter, AtlantisPostM00Scratchpad, AtlantisPostM01Scratchpad, AtlantisPostM99Scratchpad, BlockAll, BlockMonsters, BlockPlayer, ClipMarker, CoverPoint, CoverSpot, DropSpot, HoldSpot, InterpolationPoint, LookTarget, PolyMarker, PropertyFlipper, WayBeacon
This class in other games:
RTNP, U1, UT, UT2003, U2, UE2Runtime, UT2004, UT3, UDK

Keypoint, the base class of invisible actors which mark things.

Default values[edit]

Property Value
bHidden True
bStatic True
CollisionHeight 10.0
CollisionRadius 10.0
SoundVolume 0
Texture Texture'Engine.S_Keypoint'