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UE2:AmbientSound (U2XMP)

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U2XMP Object >> Actor >> Keypoint >> AmbientSound

Contents

Package: 
Engine
Direct subclass:
SoundHolder
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2004, UT2003, UT3, UDK

Ambient sound, sits there and emits its sound. This class is no different than placing any other actor in a level and setting its ambient sound.

Default values[edit]

Property Value
bEdCanOverlap True
SoundVolume 190
Texture Texture'Engine.S_Ambient'