Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:AmbientSound (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2 Object >> Actor >> Keypoint >> AmbientSound

Contents

Package: 
Engine
Direct subclass:
SoundHolder
This class in other games:
RTNP, U1, UT, U2XMP, UE2Runtime, UT2004, UT2003, UT3, UDK

Ambient sound, sits there and emits its sound. This class is no different than placing any other actor in a level and setting its ambient sound.

Default values[edit]

Property Value
RemoteRole ROLE_None
SoundVolume 190
Texture Texture'Engine.S_Ambient'