Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:SoundHolder (U2XMP)

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U2XMP Object >> Actor >> Keypoint >> AmbientSound >> SoundHolder

Contents

Package: 
ParticleSystems
This class in other games:
U2

$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: SoundHolder.uc Author: Aaron R Leiby Date: 17 July 2000 Description: How to use this class:

Default values[edit]

Property Value
bStatic False