Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:SoundHolder (U2XMP)
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Object >> Actor >> Keypoint >> AmbientSound >> SoundHolder |
Contents
- Package:
- ParticleSystems
- This class in other games:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: SoundHolder.uc Author: Aaron R Leiby Date: 17 July 2000 Description: How to use this class:
Default values[edit]
Property | Value |
---|---|
bStatic | False |