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UE2:AIScript (U2XMP)

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U2XMP Object >> Actor >> Keypoint >> AIScript
Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003, UT2004

AIScript - used by Level Designers to specify special AI scripts for pawns placed in a level, and to change which type of AI controller to use for a pawn. AIScripts can be shared by one or many pawns. Game specific subclasses of AIScript will have editable properties defining game specific behavior and AI This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

Property group 'AIScript'[edit]

ControllerClass[edit]

Type: class<AIController>


NextScriptTag[edit]

Type: name

Tag of next ScriptedSequence

SkillModifier[edit]

Type: float

skill modifier (same scale as game difficulty)

Internal variables[edit]

NextScript[edit]

Type: AIScript


Instance functions[edit]

SpawnControllerFor[edit]

function SpawnControllerFor (Pawn P)