My program doesn't have bugs. It just develops random features.
UE1:Keypoint (U1)
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Contents
- Package:
- Engine
- Direct subclasses:
- AmbientSound, BlockAll, BlockMonsters, BlockPlayer, DynamicAmbientSound, Earthquake, GuardPoint, MakeNaliFriendly, OEMEnd, ObjectPath, PathPoint, RockSlide, ThingFactory, ThrowStuff, TriggeredAmbientSound, WayBeacon, InterpolationPoint
- This class in other games:
- RTNP, UT, UT2003, U2XMP, U2, UE2Runtime, UT2004, UT3, UDK
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Keypoint, the base class of invisible actors which mark things.
Default values[edit]
Property | Value |
---|---|
bHidden | True |
bStatic | True |
CollisionHeight | 10.0 |
CollisionRadius | 10.0 |
SoundVolume | 0 |
Texture | Texture'Engine.S_Keypoint' |