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UE1:TriggeredAmbientSound (U1)

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U1 Object >> Actor >> Keypoint >> TriggeredAmbientSound
Package: 
UnrealShare
This class in other games:
RTNP, UT

TriggeredAmbientSound.

Properties[edit]

Property group 'TriggeredAmbientSound'[edit]

AmbSound[edit]

Type: Sound


bInitiallyOn[edit]

Type: bool


bPlayOnceOnly[edit]

Type: bool


rePlayTime[edit]

Type: float


rePlayVariance[edit]

Type: float


Internal variables[edit]

bIsOn[edit]

Type: bool


bPlayedOnce[edit]

Type: bool


Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


States[edit]

OnWhileTriggered[edit]

OnWhileTriggered.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)


OnWhileTriggered.UnTrigger[edit]

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)


TriggerToggled[edit]

TriggerToggled.Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)