My program doesn't have bugs. It just develops random features.
UE1:Earthquake (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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Earthquake. note - this just shakes the players. Trigger other effects directly
Properties[edit]
Property group 'Earthquake'[edit]
bThrowPlayer[edit]
Type: bool
Default value: True
duration[edit]
Type: float
Default value: 5.0
magnitude[edit]
Type: float
Default value: 2000.0
radius[edit]
Type: float
Default value: 300.0
Internal variables[edit]
remainingTime[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bStatic | False |
Events[edit]
Timer[edit]
event Timer ()
Overrides: Actor.Timer
Trigger[edit]
Overrides: Actor.Trigger