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UE2:MatSubAction (UE2Runtime)

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UE2Runtime Object >> MatObject >> MatSubAction

Contents

Package: 
Engine
Direct subclasses:
SubActionCameraEffect, SubActionCameraShake, SubActionFOV, SubActionFade, SubActionGameSpeed, SubActionOrientation, SubActionSceneSpeed, SubActionTrigger
This class in other games:
U2, U2XMP, UT2003, UT2004

MatSubAction: Base class for Matinee sub actions.

A Matinee action can have any number of sub actions. These sub actions are executed while the main action is running.

[edit] Properties

[edit] Property group 'Time'

[edit] Delay

Type: float

Seconds before it actually executes

[edit] Duration

Type: float

How many seconds it should take to complete

[edit] Internal variables

[edit] Desc

Type: string

Modifiers: localized

Desc used by the editor and engine stats

Default value: "N/A"

[edit] Icon

Type: Texture

The icon to use in the matinee UI

[edit] PctDuration

Type: float

Modifiers: transient


[edit] PctEnding

Type: float

Modifiers: transient


[edit] PctStarting

Type: float

Modifiers: transient


[edit] Status

Type: ESAStatus

The status of this subaction

[edit] Enums

[edit] ESAStatus

SASTATUS_Waiting 
Waiting to execute
SASTATUS_Running 
Is currently executing
SASTATUS_Ending 
Is one tick away from expiring
SASTATUS_Expired 
Has executed and finished (ignore for rest of scene)
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