From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- XEffects
null
[edit] Default values
[edit] Subobjects
[edit] SpriteEmitter0
Class: Engine.SpriteEmitter
| Property |
Value |
| Acceleration |
|
| AutomaticInitialSpawning |
False |
| BlendBetweenSubdivisions |
True |
| ColorScale[0] |
(Color=(B=255,G=255,R=255)) |
| ColorScale[1] |
(RelativeTime=0.125000,Color=(B=255,G=255,R=255)) |
| ColorScale[2] |
(RelativeTime=0.330000,Color=(B=255,G=255,R=255,A=255)) |
| ColorScale[3] |
(RelativeTime=0.750000,Color=(B=128,G=128,R=128,A=255)) |
| ColorScale[4] |
(RelativeTime=1.000000,Color=(B=64,G=64,R=64)) |
| DrawStyle |
PTDS_AlphaBlend |
| GetVelocityDirectionFrom |
PTVD_AddRadial |
| InitialParticlesPerSecond |
500.0 |
| LifetimeRange |
|
| MaxParticles |
15 |
| RespawnDeadParticles |
False |
| RotationOffset |
|
| SizeScale[0] |
(RelativeSize=0.200000) |
| SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=0.500000) |
| SpinParticles |
True |
| SpinsPerSecondRange |
|
| StartLocationPolarRange |
|
| StartLocationShape |
PTLS_Polar |
| StartSpinRange |
|
| StartVelocityRadialRange |
| Member |
Value |
| Max |
200.0 |
| Min |
200.0 |
|
| Texture |
Texture'ExplosionTex.Framed.SmokeReOrdered' |
| TextureUSubdivisions |
4 |
| TextureVSubdivisions |
4 |
| UniformSize |
True |
| UseColorScale |
True |
| UseRandomSubdivision |
True |
| UseRegularSizeScale |
False |
| UseRotationFrom |
PTRS_Actor |
| UseSizeScale |
True |
| UseVelocityScale |
True |
| VelocityScale[0] |
(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) |
| VelocityScale[1] |
(RelativeTime=0.300000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000)) |
| VelocityScale[2] |
(RelativeTime=1.000000) |
[edit] SpriteEmitter1
Class: Engine.SpriteEmitter
[edit] Events
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay