I'm a doctor, not a mechanic
UE2:NewMinigunMFlash (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- XEffects
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[edit] Default values
| Property | Value |
|---|---|
| bHardAttach | True |
| bNoDelete | False |
| Emitters[0] | SpriteEmitter'SpriteEmitter4' |
| Emitters[1] | SpriteEmitter'SpriteEmitter5' |
| Emitters[2] | SpriteEmitter'SpriteEmitter6' |
| Emitters[3] | SpriteEmitter'SpriteEmitter7' |
[edit] Subobjects
[edit] SpriteEmitter4
Class: Engine.SpriteEmitter
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| AutomaticInitialSpawning | False | ||||||||||
| BlendBetweenSubdivisions | True | ||||||||||
| CoordinateSystem | PTCS_Relative | ||||||||||
| InitialParticlesPerSecond | 5000.0 | ||||||||||
| LifetimeRange |
|
||||||||||
| MaxParticles | 3 | ||||||||||
| RespawnDeadParticles | False | ||||||||||
| SpinParticles | True | ||||||||||
| StartLocationOffset |
|
||||||||||
| StartSizeRange |
|
||||||||||
| StartSpinRange |
|
||||||||||
| Texture | AW-2004Explosions.Fire.Part_explode2s | ||||||||||
| TextureUSubdivisions | 4 | ||||||||||
| TextureVSubdivisions | 4 | ||||||||||
| UniformSize | True |
[edit] SpriteEmitter5
Class: Engine.SpriteEmitter
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| AutomaticInitialSpawning | False | ||||||||||
| BlendBetweenSubdivisions | True | ||||||||||
| CoordinateSystem | PTCS_Relative | ||||||||||
| InitialParticlesPerSecond | 5000.0 | ||||||||||
| LifetimeRange |
|
||||||||||
| MaxParticles | 3 | ||||||||||
| RespawnDeadParticles | False | ||||||||||
| SpinParticles | True | ||||||||||
| StartLocationOffset |
|
||||||||||
| StartSizeRange |
|
||||||||||
| StartSpinRange |
|
||||||||||
| Texture | AW-2004Explosions.Fire.Part_explode2s | ||||||||||
| TextureUSubdivisions | 4 | ||||||||||
| TextureVSubdivisions | 4 | ||||||||||
| UniformSize | True |
[edit] SpriteEmitter6
Class: Engine.SpriteEmitter
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| AutomaticInitialSpawning | False | ||||||||||
| BlendBetweenSubdivisions | True | ||||||||||
| CoordinateSystem | PTCS_Relative | ||||||||||
| InitialParticlesPerSecond | 5000.0 | ||||||||||
| LifetimeRange |
|
||||||||||
| MaxParticles | 3 | ||||||||||
| RespawnDeadParticles | False | ||||||||||
| SpinParticles | True | ||||||||||
| StartLocationOffset |
|
||||||||||
| StartLocationRange |
|
||||||||||
| StartSizeRange |
|
||||||||||
| StartSpinRange |
|
||||||||||
| Texture | AW-2004Explosions.Fire.Part_explode2s | ||||||||||
| TextureUSubdivisions | 4 | ||||||||||
| TextureVSubdivisions | 4 | ||||||||||
| UniformSize | True |
[edit] SpriteEmitter7
Class: Engine.SpriteEmitter
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| AutomaticInitialSpawning | False | ||||||||||
| BlendBetweenSubdivisions | True | ||||||||||
| CoordinateSystem | PTCS_Relative | ||||||||||
| InitialParticlesPerSecond | 5000.0 | ||||||||||
| LifetimeRange |
|
||||||||||
| MaxParticles | 4 | ||||||||||
| RespawnDeadParticles | False | ||||||||||
| SpinParticles | True | ||||||||||
| StartLocationOffset |
|
||||||||||
| StartLocationRange |
|
||||||||||
| StartSizeRange |
|
||||||||||
| StartSpinRange |
|
||||||||||
| Texture | AW-2004Explosions.Fire.Part_explode2s | ||||||||||
| TextureUSubdivisions | 4 | ||||||||||
| TextureVSubdivisions | 4 | ||||||||||
| UniformSize | True |
