From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- XEffects
null
[edit] Default values
[edit] Subobjects
[edit] SpriteEmitter4
Class: Engine.SpriteEmitter
| Property |
Value |
| AutomaticInitialSpawning |
False |
| ColorScale[1] |
(RelativeTime=0.100000,Color=(B=32,G=32,R=255)) |
| ColorScale[2] |
(RelativeTime=0.750000,Color=(B=32,G=32,R=255)) |
| ColorScale[3] |
(RelativeTime=1.000000) |
| InitialParticlesPerSecond |
1000.0 |
| LifetimeRange |
|
| MaxParticles |
27 |
| RespawnDeadParticles |
False |
| ScaleSizeByVelocityMultiplier |
|
| ScaleSizeXByVelocity |
True |
| SizeScale[0] |
(RelativeSize=20.000000) |
| SizeScale[1] |
(RelativeTime=0.300000,RelativeSize=8.000000) |
| SizeScale[2] |
(RelativeTime=1.000000,RelativeSize=0.500000) |
| SphereRadiusRange |
| Member |
Value |
| Max |
32.0 |
| Min |
32.0 |
|
| StartLocationRange |
|
| StartLocationShape |
PTLS_All |
| StartSizeRange |
|
| StartVelocityRange |
|
| Texture |
Texture'AW-2004Particles.Energy.BandFlash' |
| UniformSize |
True |
| UseColorScale |
True |
| UseDirectionAs |
PTDU_Right |
| UseRegularSizeScale |
False |
| UseRotationFrom |
PTRS_Actor |
| UseSizeScale |
True |
| UseVelocityScale |
True |
| VelocityScale[0] |
(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) |
| VelocityScale[1] |
(RelativeTime=0.200000,RelativeVelocity=(X=5.000000,Y=5.000000,Z=5.000000)) |
| VelocityScale[2] |
(RelativeTime=0.400000,RelativeVelocity=(X=20.000000,Y=20.000000,Z=20.000000)) |
| VelocityScale[3] |
(RelativeTime=1.000000,RelativeVelocity=(X=200.000000,Y=200.000000,Z=200.000000)) |
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay