From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- OnslaughtBP
[edit] Default values
[edit] Subobjects
[edit] SpriteEmitter10
Class: Engine.SpriteEmitter
| Property |
Value |
| ColorScale[0] |
(Color=(B=255,G=0,R=0,A=255)) |
| ColorScale[1] |
(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255)) |
| ColorScale[2] |
(RelativeTime=1.000000,Color=(B=255,G=0,R=0,A=255)) |
| FadeOut |
True |
| FadeOutStartTime |
0.32 |
| LifetimeRange |
|
| MaxParticles |
8 |
| Opacity |
0.9 |
| RelativeWarmupTime |
1.0 |
| SizeScale[0] |
(RelativeSize=1.780000) |
| SizeScale[1] |
(RelativeTime=0.750000,RelativeSize=1.000000) |
| SizeScale[2] |
(RelativeTime=1.000000,RelativeSize=0.860000) |
| StartLocationRange |
|
| StartSizeRange |
|
| StartVelocityRange |
|
| Texture |
Texture'ONSBPTextures.fX.Fire' |
| TextureUSubdivisions |
4 |
| TextureVSubdivisions |
4 |
| UniformSize |
True |
| UseColorScale |
True |
| UseRegularSizeScale |
False |
| UseSizeScale |
True |
| WarmupTicksPerSecond |
1.0 |
[edit] SpriteEmitter11
Class: Engine.SpriteEmitter
| Property |
Value |
| ColorScale[0] |
(Color=(B=162,G=30,R=36,A=255)) |
| ColorScale[1] |
(RelativeTime=0.471429,Color=(B=221,G=34,R=44,A=255)) |
| ColorScale[2] |
(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) |
| ColorScale[3] |
(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) |
| FadeOut |
True |
| FadeOutStartTime |
0.3 |
| LifetimeRange |
| Member |
Value |
| Max |
0.86 |
| Min |
0.86 |
|
| MaxParticles |
3 |
| Opacity |
0.9 |
| SizeScale[0] |
(RelativeSize=1.230000) |
| SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=1.000000) |
| StartSizeRange |
|
| Texture |
Texture'ONSBPTextures.fX.Flair1' |
| UniformSize |
True |
| UseColorScale |
True |
| UseRegularSizeScale |
False |
| UseSizeScale |
True |
[edit] SpriteEmitter2
Class: Engine.SpriteEmitter
| Property |
Value |
| ColorScale[0] |
(Color=(B=254,G=10,R=16,A=255)) |
| ColorScale[1] |
(RelativeTime=1.000000,Color=(B=215,G=57,R=62,A=255)) |
| ColorScale[2] |
(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) |
| FadeOut |
True |
| FadeOutStartTime |
1.59 |
| LifetimeRange |
|
| MaxParticles |
3 |
| Opacity |
0.9 |
| RelativeWarmupTime |
1.0 |
| SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=3.000000) |
| SizeScaleRepeats |
2.0 |
| StartLocationRange |
|
| StartSizeRange |
|
| Texture |
Texture'XEffects.GoldGlow' |
| UniformSize |
True |
| UseColorScale |
True |
| UseRegularSizeScale |
False |
| UseSizeScale |
True |
| WarmupTicksPerSecond |
1.0 |