- Package:
- Onslaught
null
Properties[edit]
bDustActive[edit]
Type: bool
Default values[edit]
Subobjects[edit]
SpriteEmitter0[edit]
Class: Engine.SpriteEmitter
Property |
Value |
Acceleration |
|
AutomaticInitialSpawning |
False |
BlendBetweenSubdivisions |
True |
ColorScale[0] |
(Color=(B=96,G=128,R=164)) |
ColorScale[1] |
(RelativeTime=0.200000,Color=(B=96,G=128,R=164,A=255)) |
ColorScale[2] |
(RelativeTime=0.500000,Color=(B=64,G=100,R=128,A=255)) |
ColorScale[3] |
(RelativeTime=1.000000,Color=(B=68,G=104,R=125)) |
DrawStyle |
PTDS_AlphaBlend |
FadeInEndTime |
0.35 |
FadeOutStartTime |
0.5 |
GetVelocityDirectionFrom |
PTVD_AddRadial |
InitialParticlesPerSecond |
50.0 |
LifetimeRange |
|
MaxParticles |
50 |
ParticlesPerSecond |
50.0 |
RespawnDeadParticles |
False |
SizeScale[0] |
(RelativeSize=0.3000) |
SizeScale[1] |
(RelativeTime=1.000000,RelativeSize=1.000000) |
SpinParticles |
True |
StartLocationPolarRange |
|
StartLocationShape |
PTLS_Polar |
StartSizeRange |
|
StartVelocityRadialRange |
Member |
Value |
Max |
-800.0 |
Min |
-600.0 |
|
StartVelocityRange |
|
Texture |
Texture'AW-2004Particles.Weapons.SmokePanels2' |
TextureUSubdivisions |
4 |
TextureVSubdivisions |
4 |
UniformSize |
True |
UseColorScale |
True |
UseRandomSubdivision |
True |
UseRegularSizeScale |
False |
UseRotationFrom |
PTRS_Actor |
UseSizeScale |
True |
UseVelocityScale |
True |
VelocityScale[0] |
(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) |
VelocityScale[1] |
(RelativeTime=0.200000,RelativeVelocity=(X=0.350000,Y=0.350000,Z=0.350000)) |
VelocityScale[2] |
(RelativeTime=0.500000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000)) |
VelocityScale[3] |
(RelativeTime=1.000000) |
SpriteEmitter1[edit]
Class: Engine.SpriteEmitter
Instance functions[edit]
SetDustColor[edit]
UpdateHoverDust[edit]
simulated function
UpdateHoverDust (
bool bActive,
float HoverHeight)