Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ONSIncomingShellSound (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> ONSIncomingShellSound
Package: 
OnslaughtBP


Properties[edit]

Property group 'ONSIncomingShellSound'[edit]

ShellSound[edit]

Type: Sound


Default value: Sound'ONSBPSounds.Artillery.ShellIncoming1'

SoundLength[edit]

Type: float


Default value: 3.0

Default values[edit]

Property Value
DrawType DT_None
LifeSpan 8.0
RemoteRole ROLE_None

Functions[edit]

Events[edit]

Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

StartTimer[edit]

function StartTimer (float TimeToImpact)