The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:OscillatingPerParticleForce (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
U2XMP Object >> Force >> OscillatingPerParticleForce

Contents

Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: OscillatingPerParticleForce.uc Author: Aaron R Leiby Date: 5 November 2000 Description: How to use this class:

[edit] Properties

[edit] Property group 'OscillatingPerParticleForce'

[edit] bAccelerator

Type: bool

Modifiers: public

Set to true if you want this to act as an accelerator rather than a force.

[edit] ForceX

Type: Object.Range

Modifiers: public


[edit] ForceY

Type: Object.Range

Modifiers: public


[edit] ForceZ

Type: Object.Range

Modifiers: public


[edit] PeriodX

Type: Object.Range

Modifiers: public


[edit] PeriodY

Type: Object.Range

Modifiers: public


[edit] PeriodZ

Type: Object.Range

Modifiers: public


[edit] Default values

Property Value
Priority 30.0