Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ParticleSpawner (U2)
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Contents |
- Package:
- ParticleSystems
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$Author: Mfox $ $Date: 4/30/02 12:27p $ $Revision: 3 $ Name: ParticleSpawner.uc Author: Aaron R Leiby Date: 7 May 2003 Description: Used to spawn particle effects on clients (from server). How to use this class:
Spawn on server.
Call SetEffect.
Call SetEffect.
[edit] Properties
[edit] Image
Type: ParticleGenerator
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| LifeSpan | 1.0 |
| RemoteRole | ROLE_SimulatedProxy |
[edit] Functions
[edit] Events
[edit] PostNetBeginPlay
simulated event PostNetBeginPlay ()
Overrides: Actor.PostNetBeginPlay
[edit] Other instance functions
[edit] SetEffect
function SetEffect (ParticleGenerator P)
[edit] SpawnEffect
simulated function SpawnEffect ()
