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UE2:PlayerLight (UT2004)
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| Object >> Actor >> Decoration >> ScaledSprite >> PlayerLight |
Contents |
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PlayerLight.
[edit] Properties
[edit] Property group 'PlayerLight'
[edit] ExtinguishTime
Type: float
Default value: 1.5
[edit] Default values
| Property | Value |
|---|---|
| bHardAttach | True |
| bShouldBaseAtStartup | False |
| bStasis | False |
| bStatic | False |
| DrawScale | 0.15 |
| Mass | 0.0 |
| RemoteRole | ROLE_None |
| Style | STY_Additive |
[edit] Events
[edit] BaseChange
singular event BaseChange ()
Overrides: Decoration.BaseChange
