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UE2:ReplicatedEffect (U2)

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U2 Object >> Actor >> Effects >> ReplicatedEffect

Contents

Package: 
ParticleSystems
Direct subclasses:
ExplosionAutoTurret, ExplosionFieldGenerator, ExplosionProximitySensor, ExplosionRocketTurret

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[edit] Properties

[edit] Property group 'ReplicatedEffect'

[edit] ParticleEffect

Type: ParticleGenerator


[edit] ParticleLifeSpan

Type: float


Default value: 5.0

[edit] Pitch

Type: Object.Range


Default value:

Member Value
A 0.95
B 1.0

[edit] Sounds

Type: array<Sound>


[edit] Default values

Property Value
DrawType DT_None
LifeSpan 1.0
RemoteRole ROLE_SimulatedProxy

[edit] Events

[edit] PreBeginPlay

simulated event PreBeginPlay ()

Overrides: Actor.PreBeginPlay