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UE2:RocketFire (UT2004)

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UT2004 Object >> WeaponFire >> ProjectileFire >> RocketFire
Package: 
XWeapons
Direct subclass:
ClassicRocketFire
This class in other games:
UT2003


Default values[edit]

Property Value
AmmoClass Class'XWeapons.RocketAmmo'
AmmoPerFire 1
BotRefireRate 0.5
bRecommendSplashDamage True
bSplashDamage True
bSplashJump True
FireForce "RocketLauncherFire"
FireRate 0.9
FireSound Sound'WeaponSounds.RocketLauncher.RocketLauncherFire'
FlashEmitterClass Class'XEffects.RocketMuzFlash1st'
ProjectileClass Class'XWeapons.RocketProj'
ProjSpawnOffset
Member Value
X 25.0
Y 6.0
Z -6.0
ShakeOffsetMag
Member Value
X -20.0
Y 0.0
Z 0.0
ShakeOffsetRate
Member Value
X -1000.0
Y 0.0
Z 0.0
ShakeOffsetTime 2.0
ShakeRotMag
Member Value
X 0.0
Y 0.0
Z 0.0
ShakeRotRate
Member Value
X 0.0
Y 0.0
Z 0.0
ShakeRotTime 2.0
TweenTime 0.0
WarnTargetPct 0.9

Instance functions[edit]

InitEffects[edit]

function InitEffects ()

Overrides: WeaponFire.InitEffects


PlayFireEnd[edit]

function PlayFireEnd ()

Overrides: WeaponFire.PlayFireEnd


PlayFiring[edit]

function PlayFiring ()

Overrides: WeaponFire.PlayFiring


SpawnProjectile[edit]

function Projectile SpawnProjectile (Object.Vector Start, Object.Rotator Dir)

Overrides: ProjectileFire.SpawnProjectile