My program doesn't have bugs. It just develops random features.

UE2:ShockExplosionCore (UT2004)

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UT2004 Object >> Actor >> xEmitter >> ShockExplosionCore

Contents

Package: 
XEffects
Direct subclass:
ShockExplosionCoreB
This class in other games:
UT2003

null

Default values[edit]

Property Value
bHighDetail True
mAttenKa 0.0
mGrowthRate 100.0
mLifeRange[0] 1.0
mLifeRange[1] 1.0
mMaxParticles 1
mRegen False
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 40.0
mSizeRange[1] 40.0
mSpeedRange[0] 0.0
mSpeedRange[1] 0.0
Skins[0] Texture'XEffectMat.shock_core'
Style STY_Additive