My program doesn't have bugs. It just develops random features.

UE2:ShootSpot (UT2003)

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UT2003 Object >> Actor >> NavigationPoint >> ShootSpot

Contents

Package: 
UnrealGame
Direct subclasses:
BlueShootSpot, RedShootSpot
This class in other games:
UT2004

null

[edit] Properties

[edit] TeamNum

Type: byte


[edit] Default values

Property Value
Texture Texture'Engine.S_Weapon'