My program doesn't have bugs. It just develops random features.

UE2:TerrainMaterial (UT2004)

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UT2004 Object >> Material >> RenderedMaterial >> TerrainMaterial
Package: 
Engine
This class in other games:
UE2Runtime, U2XMP, U2, UT2003, UT3, UDK

null

Properties[edit]

FirstPass[edit]

Type: bool

Modifiers: const


Layers[edit]

Type: array<TerrainMaterialLayer>

Modifiers: const


RenderMethod[edit]

Type: byte

Modifiers: const


Default values[edit]

Property Value
MaterialType 256

Structs[edit]

TerrainMaterialLayer[edit]

Modifiers: native

Material Texture 
BitmapMaterial AlphaWeight 
Object.Matrix TextureMatrix