Gah - a solution with more questions. – EntropicLqd
UE2:TestInfo (U2XMP)
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For internal testing.
[edit] Constants
[edit] Pie
Value: 3.14
[edit] Str
Value: "Tim"
[edit] Lotus
Value: vect(1,2,3)
[edit] ConstBool
Value: 1
[edit] ConstByte
Value: 222
[edit] ConstFloat
Value: 0.123
[edit] ConstString
Value: "ad rocks!"
[edit] ConstObject
Value: class'Pawn'
[edit] Properties
[edit] Property group 'TestInfo'
[edit] bFalse1
Type: bool
[edit] bFalse2
Type: bool
[edit] bTrue1
Type: bool
Default value: True
[edit] bTrue2
Type: bool
Default value: True
[edit] TestBool
Type: bool
Default value: True
[edit] TestByte
Type: byte
Default value: 222
[edit] TestFloat
Type: float
Default value: 0.123
[edit] TestObject
Default value: Class'Engine.Pawn'
[edit] TestString
Type: string
Default value: "ad rocks!"
[edit] xnum
Type: int
Default value: 777
[edit] Internal variables
[edit] bBool1
Type: bool
[edit] bBool2
Type: bool
[edit] MyArray
Type: int
Array size: 2
[edit] ppp
Type: float
Default value: 3.14
[edit] ST
Type: STest
[edit] sxx
Type: string
Default value: "Tim"
[edit] TestRepStr
Type: string
[edit] v1
Type: Object.Vector
[edit] v2
Type: Object.Vector
[edit] Default values
| Property | Value |
|---|---|
| bAlwaysRelevant | True |
| bHidden | False |
| RemoteRole | ROLE_SimulatedProxy |
[edit] Structs
[edit] STest
[edit] Functions
[edit] Static functions
[edit] OtherStatic
[edit] test
[edit] TestStatic
[edit] Events
[edit] BeginPlay
Overrides: Actor.BeginPlay
[edit] PostBeginPlay
Overrides: Actor.PostBeginPlay
[edit] Tick
Overrides: Actor.Tick
[edit] Other instance functions
[edit] f
[edit] RecurseTest
[edit] SubTestOptionalOut
[edit] temp
[edit] TestContinueDoUntil
[edit] TestContinueFor
[edit] TestContinueForEach
[edit] TestContinueWhile
[edit] TestLimitor
[edit] TestNullContext
[edit] TestOptionalOut
[edit] TestQ
[edit] TestStructBools
[edit] TestSwitch
[edit] TestX
[edit] States
[edit] AA
[edit] AA.f
Overrides: f (global)
[edit] BB
[edit] BB.f
Overrides: f (global)
[edit] CCAA
Extends: AA
[edit] CCAA.f
Overrides: AA.f
[edit] DDAA
Extends: AA
[edit] DDAA.f
Overrides: AA.f
[edit] EEDDAA
Extends: DDAA
[edit] EEDDAA.f
Overrides: DDAA.f
