My program doesn't have bugs. It just develops random features.

UE2:U2BubbleA (U2XMP)

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U2XMP Object >> Actor >> Effects >> U2BubbleA

Contents

Package: 
U2

U2BubbleA.uc

[edit] Properties

[edit] Property group 'U2BubbleA'

[edit] EffectSound1

Type: Sound


[edit] EffectSound2

Type: Sound


[edit] Internal variables

[edit] WaterLineHeight

Type: float


[edit] Default values

Property Value
bNetOptional True
Buoyancy 3.75
LifeSpan 2.0
Mass 3.0
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'U2.S_bubble1'

[edit] Events

[edit] BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] PhysicsVolumeChange

simulated event PhysicsVolumeChange (PhysicsVolume NewVolume)

Overrides: Actor.PhysicsVolumeChange


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick