My program doesn't have bugs. It just develops random features.
UE2:U2BubbleA (U2XMP)
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Contents |
- Package:
- U2
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U2BubbleA.uc
[edit] Properties
[edit] Property group 'U2BubbleA'
[edit] EffectSound1
Type: Sound
[edit] EffectSound2
Type: Sound
[edit] Internal variables
[edit] WaterLineHeight
Type: float
[edit] Default values
| Property | Value |
|---|---|
| bNetOptional | True |
| Buoyancy | 3.75 |
| LifeSpan | 2.0 |
| Mass | 3.0 |
| Physics | PHYS_Falling |
| RemoteRole | ROLE_SimulatedProxy |
| Style | STY_Translucent |
| Texture | Texture'U2.S_bubble1' |
[edit] Events
[edit] BeginPlay
simulated event BeginPlay ()
Overrides: Actor.BeginPlay
[edit] PhysicsVolumeChange
simulated event PhysicsVolumeChange (PhysicsVolume NewVolume)
Overrides: Actor.PhysicsVolumeChange
[edit] Tick
simulated event Tick (float DeltaTime)
Overrides: Actor.Tick
