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UE3:AnimNodeBlendByBase (UDK)
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| Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> AnimNodeBlendByBase |
Contents |
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AnimNodeBlendByBase.uc Looks at the base of the Pawn that owns this node and blends accordingly.
[edit] Properties
[edit] Property group 'AnimNodeBlendByBase'
[edit] ActorClass
Actor class that will match the base
[edit] ActorTag
Type: name
Actor tag that will match the base
[edit] BlendTime
Type: float
Duration of blend
Default value: 0.2
[edit] Type
Type: EBaseBlendType
Type of comparison to do
[edit] Internal variables
[edit] CachedBase
Type: Actor
Modifiers: transient
Cached Base Actor
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| bFixNumChildren | True | ||||
| bSkipTickWhenZeroWeight | True | ||||
| Children[0] |
|
||||
| Children[1] |
|
[edit] Enums
[edit] EBaseBlendType
- BBT_ByActorTag
- BBT_ByActorClass
