I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:CustomPropertyItemHandler (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Interface >> CustomPropertyItemHandler |
- Package:
- Engine
- Known implementing classes:
- UIComp_ContextMenuListPresenter, UIComp_DrawImage, UIComp_DrawTeamColoredImage, UIComp_ListPresenterCascade, UIComp_ListPresenterTree, UIComp_ListPresenter, UIComp_UTDrawStateImage, UIComp_UTUIMenuListPresenter
- This interface in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Provides an interface for overriding the default behavior of routing and applying property values received from a custom editor property window item.
Classes which implement this interface would also need to specify custom property item windows
See: UnrealEd.CustomPropertyItemBindings Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
