Gah - a solution with more questions. – EntropicLqd

UE3:EmitterSpawnable (UT3)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT3 Object >> Actor >> Emitter >> EmitterSpawnable

Contents

Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] ParticleTemplate

Type: ParticleSystem

Modifiers: repnotify


[edit] Default values

Property Value
bDestroyOnSystemFinish True
bNetTemporary True
bNoDelete False
CollisionType COLLIDE_CustomDefault

[edit] Subobjects

[edit] ArrowComponent0

Class: Engine.ArrowComponent

Inherits from: Emitter.ArrowComponent0

No new values.

[edit] ParticleSystemComponent0

Class: Engine.ParticleSystemComponent

Inherits from: Emitter.ParticleSystemComponent0

Property Value
SecondsBeforeInactive 0.0

[edit] Sprite

Class: Engine.SpriteComponent

Inherits from: Emitter.Sprite

No new values.

[edit] Events

[edit] ReplicatedEvent

simulated event ReplicatedEvent (name VarName)

Overrides: Emitter.ReplicatedEvent


[edit] SetTemplate

simulated event SetTemplate (ParticleSystem NewTemplate, optional bool bDestroyOnFinish)

Overrides: Emitter.SetTemplate