I don't need to test my programs. I have an error-correcting modem.
UE3:InternetLink (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- IpDrv
- Direct subclass:
- TcpLink
- This class in other games:
- RTNP, U1, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004, UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] DataPending
Type: int
Modifiers: const
[edit] InLineMode
Type: ELineMode
[edit] LinkMode
Type: ELinkMode
[edit] OutLineMode
Type: ELineMode
[edit] Port
Type: int
Modifiers: const
[edit] PrivateResolveInfo
Type: pointer
Modifiers: private, native, const
[edit] ReceiveMode
Type: EReceiveMode
Default value: RMODE_Event
[edit] RemoteSocket
Type: pointer{FSocket}
Modifiers: const
[edit] Socket
Type: pointer{FSocket}
Modifiers: const
(sockets are 64-bit on AMD64, so use "pointer").
[edit] Default values
| Property | Value |
|---|---|
| CollisionType | COLLIDE_CustomDefault |
[edit] Subobjects
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
| Property | Value |
|---|---|
| ReplacementPrimitive | None |
[edit] Enums
[edit] ELineMode
- LMODE_auto
- LMODE_DOS
- CRLF
- LMODE_UNIX
- LF
- LMODE_MAC
- LFCR
[edit] ELinkMode
- MODE_Text
- MODE_Line
- MODE_Binary
[edit] EReceiveMode
- RMODE_Manual
- RMODE_Event
[edit] Structs
[edit] IpAddr
[edit] Functions
[edit] Native functions
[edit] GetLastError
native function int GetLastError ()
[edit] GetLocalIP
native function GetLocalIP (out IpAddr Arg)
[edit] IpAddrToString
[edit] IsDataPending
native function bool IsDataPending ()
[edit] ParseURL
native function bool ParseURL (coerce string URL, out string Addr, out int PortNum, out string LevelName, out string EntryName)
[edit] Resolve
native function Resolve (coerce string Domain)
[edit] StringToIpAddr
[edit] Events
[edit] Resolved
event Resolved (IpAddr Addr)
[edit] ResolveFailed
event ResolveFailed ()
