Cogito, ergo sum

UE3:PBRuleNodeSplit (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UDK Object >> PBRuleNodeBase >> PBRuleNodeSplit
Package: 
Engine


Properties[edit]

Property group 'PBRuleNodeSplit'[edit]

SplitAxis[edit]

Type: ProcBuildingRuleset.EProcBuildingAxis


Default value: EPBAxis_Z

SplitSetup[edit]

Type: array<RBSplitInfo>


Structs[edit]

RBSplitInfo[edit]

Modifiers: native

bool bFixSize 
float FixedSize 
float ExpandRatio 
name SplitName 

Default values:

Property Value
bFixSize False
ExpandRatio 1.0
FixedSize 512.0