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UE3:UINavigationList (UDK)

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UDK Object >> UIRoot >> UIScreenObject >> UIObject >> UIList >> UINavigationList
Package: 
Engine
Implemented interfaces
UIDataStorePublisher

A specialized list class which interacts with a special UI sequence object to provide the designer with a very simple, high-level view of the various paths into and out of a scene. Each element in this list will correspond to a selection that takes the user to a different scene. When one of these lists are added to a scene, it will automatically create a special sequence object that generates an output link for each item in the list.

Copyright 1998-2009 Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
Children[0] UIScrollbar'Engine.Default__UINavigationList:VertScrollbarTemplate'
Position
Member Value
ScaleType[2] EVALPOS_PixelOwner
ScaleType[3] EVALPOS_PixelOwner
Value[2] 300.0
Value[3] 400.0
VerticalScrollbar UIScrollbar'Engine.Default__UINavigationList:VertScrollbarTemplate'

Subobjects[edit]

ListPresentationComponent[edit]

Class: Engine.UIComp_ListPresenter

Inherits from: UIList.ListPresentationComponent

Property Value
bDisplayColumnHeaders False
ListItemOverlay[0] UITexture'Engine.Default__UINavigationList:ListPresentationComponent.NormalOverlayTemplate'
ListItemOverlay[1] UITexture'Engine.Default__UINavigationList:ListPresentationComponent.ActiveOverlayTemplate'
ListItemOverlay[2] UITexture'Engine.Default__UINavigationList:ListPresentationComponent.SelectionOverlayTemplate'
ListItemOverlay[3] UITexture'Engine.Default__UINavigationList:ListPresentationComponent.HoverOverlayTemplate'

WidgetEventComponent[edit]

Class: Engine.UIComp_Event

Inherits from: UIList.WidgetEventComponent

No new values.

Functions[edit]

Static functions[edit]

GetGameResourceDataStore[edit]

static final function UIDataStore_GameResource GetGameResourceDataStore ()

Returns:

a reference to the gear-specific static game resource data store.

Instance functions[edit]

GetItemTagAtIndex[edit]

function string GetItemTagAtIndex (int DesiredIndex)

Gets the item tag for the navigaiton item at the specified index.

Parameters:

  • DesiredIndex - the index of the element to retrieve the item tag for

Returns:

the path name of the scene associated with the navigation item at the specified index, or an empty string if the specified index is invalid or the list isn't bound to the GameResources data store.

GetScenePathAtIndex[edit]

function string GetScenePathAtIndex (int DesiredIndex)

Gets the path name of the scene associated with a list element.

Parameters:

  • DesiredIndex - the index of the element to retrieve a scene path name for.

Returns:

the path name of the scene associated with the navigation item at the specified index, or an empty string if the specified index is invalid or the list isn't bound to the GameResources data store.

GetSelectedItemTag[edit]

function string GetSelectedItemTag ()

Wrapper for getting the ItemTag for the currently selected list item.

GetSelectedScenePath[edit]

function string GetSelectedScenePath ()

Wrapper for getting the path name for the scene associated with the currently selected list item.